Apex Legends Patch Notes Update 1.78 – Latest 2021

Apex Legends Patch Notes arrived with the Update 1.78, We are here to provide the full list of changes and fixes added with this new patch notes. Apex Legends 1.78 update includes the long-awaited Seer Nerfs. Seer’s Passive, Ultimate abilities, and, Tactical, have all received a wide collection of balance adjustments. These patch notes include still some minor bug fixes as well. This update is currently in high demand because of Seer Nerfs across all platforms.

The Seer was on a massive talking point when users know about the Apex Legends Season 10. The players of Apex Legends were charmed to hear a nerf for the overwhelmed Legend was on the way. Now The Apex Legend 1.78 update is released in the main game.

Respawn’s thought for Seer was a long-term legend choice and not just another legend that falls out of the meta in a short time, and while they’ve probably performed that, they will certainly overturn him.

Thankfully, The Seer nerfs is Live in Season 10 character, to take him back in line.

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What is Apex Legends?

What is Apex Legends

Apex Legends is a free-to-play class-based first-person shooter, battle royale game, based in the Titanfall universe. You can play Apex Legends on PlayStation 4, Xbox One, and PC.

You play in a squad of 3 players against 19 other squads, making a total of 20 squads for a total of 60 players in a single match. The goal is to be survived till the last squad as you continue to be followed by the ring in waves. If you stand in the ring, you will get the damage.

This game is heavily team-focused implementing a hero-based system. These characters are called legends. There are eight of them in total. They’ll have three abilities each. Tactical, Passive, and ultimate are those three abilities. 

Tacticals have a fairly fast recharge time. Passives as their name suggests are begun automatically when they are triggered and Ultimates take the largest amount of time to charge.

Apex Legends Patch Notes 1.78

Seer changes

Passive in Apex Legends Patch Notes

  • Increased delay time within sensor spikes for full HP targets 1.25s to 1.75s)
  • Excluded center circle ellipses
  • Reduced range exceeding from 75m (blue spikes)
  • Reduced range of view

Tactical in Apex Legends Patch Notes

  • Increased firing delay from 1.4s to 1.6s
  • Players hit are no longer flashed or damaged. 
  • Screen shake from being hit is reduced
  • Move slow added while being tactical
  • Lowered volume on the audio
  • Fixed tactical FX being visible in the firing range when it’s not assumed to be

Ultimate in Apex Legends Patch Notes

  • Cooldown is increased from the 90s to 120s
  • Lowered volume on the audio


  • Fixed server errors related to Seer
  • The adjusted volume of in-game voice lines that play when Seer is chosen

Other Fixes

  • Fixed an issue caused by Climatizer FX (“No current effect for handle” error)
  • Solved an issue with objections (“Array index -1 is out of range”)
  • Sloved most cases of Legends “holding a Frag Grenade” when they have none in their inventory (Wattson yet suffers from this in some of the cases)
  • Fixed an error with using multiple frag grenades on explosive holds (the following update later today will cause bursting holds to spawn closed again)
  • Switch: Fixed holo spray display


Apex Legends Seer Nerf

When Seer appeared in the Apex Legends game at the beginning of Season 10 on the 3rd of August, The Players of Apex Legends discovered that Seer’s skills are a little overpowered. Thankfully, The developers were quick to take the decision on the Players’ feedback. On 10th August, They announced a balance patch was already in the works.

Basically, the patch to nerf Seer was planned for the coming week. But, after finding some problems with the patch, The producer of Apex Legends, Josh Medina announced that fans have to wait for some time more for the nerf.

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Conclusion for Apex Legends Patch Notes

Although Seer was surely the most powerful, it continues to be observed if these balance changes will be adequate to stop the discussion. The players started debates against each other with what they think wants change.

One of the Apex Legends pro-ImperialHal said: “I think people are absolutely not understanding what needs to be nerfed on Seer. People are saying you only require to nerf the damage ⁠— I think I also said it, and I’m 100% incorrect.”

While some users are happy that Respawn will do a good job in nerfing Seer, but others are of course concerns that Seer will nevermore be balanced.

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